Strategic spells
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- See also: Tactical spells
There are two types of spells: strategic spells and tactical spells. Some spells, such as summons and enchantments, are sustained, in which case they cost mana each turn.
Strategic spells can only be cast on the world map and need time to prepare. Only one spell can be prepared at a time.
City spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|
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Tome of the Beacon | 3 | ![]() |
45 | Target vassal free city gains 2 Blessed Souls under their control. |
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Tome of the Reaper | 7 | ![]() |
45 | Target friendly City loses 1 ![]() ![]() If the City does not have a Hero, it also loses 20 |
Enemy Army spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|
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Tome of Cryomancy | 3 | ![]() |
60 | All units in target enemy army: |
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Tome of the Inquisition | 3 | ![]() |
60 | Target enemy army: |
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Tome of Supremacy | 7 | ![]() |
120 | Target enemy army: |
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Tome of Evocation | 3 | ![]() |
60 | In target enemy army: |
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Tome of the Doomherald | 3 | ![]() |
60 | Target enemy army gains 2 Demoralized for 1 ![]() |
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Tome of Oblivion | 7 | ![]() |
120 | In the target enemy army:
|
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Tome of Scrying | 3 | ![]() |
30 | All enemies in the target army provide you with vision for 15 ![]() |
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Tome of Souls | 1 | ![]() |
45 | Enemy units in target army gain Soulbound until the next time they are in battle. |
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Tome of the God Emperor | 9 | ![]() |
120 | Target enemy army: |
Friendly Army spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|
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Tome of Faith | 2 | ![]() |
60 | Units in target army heal 20![]() |
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Tome of Exaltation | 7 | ![]() |
120 | Non-Hero units in target army gain 1 Rank. |
Create Bone Golem | ![]() |
30 | Creates a Bone Golem by combining two Skeleton units. | ||
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Tome of the God Emperor | 9 | ![]() |
200 | Units in target friendly army gain Resurgence for 1 ![]() |
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Tome of Winds | 3 | ![]() |
60 | Targets friendly army on the water. They regain their Movement points.
A unit cannot benefit from this spell more than once per turn. |
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Tome of Teleportation | 5 | ![]() |
100 | Makes target friendly army teleport back to the nearest owned city. |
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Tome of Paradise | 7 | ![]() |
120 | All friendly units in the target Province gain +15 max ![]() ![]() ![]() |
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Tome of Necromancy | 3 | ![]() |
15 | Restore 20 ![]() |
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Tome of Revelry | 3 | ![]() |
60 | Units in target friendly army gain +30% ![]() ![]() |
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Tome of the Cold Dark | 5 | ![]() |
100 | Target that is leading an army gains Universal Camouflage for its entire army for 3 ![]() |
Major Race Transformation[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|
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Tome of Exaltation | 7 | ![]() |
600 | Turns the target race into angelic beings, granting them:
|
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Tome of Astral Convergence | 8 | ![]() |
600 | Links the target race to the Astral Sea, granting them: |
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Tome of the Demon Gate | 9 | ![]() |
600 | Turns the target race into demonic beings, which grants them:
|
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Tome of Paradise | 8 | ![]() |
600 | Infuse the target race with the blessing of nature. They gain: |
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Tome of the Great Transformation | 6 | ![]() |
300 | Gives the target race immortality beyond life, granting them: |
Minor Race Transformation[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|
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Tome of Beasts | 2 | ![]() |
150 | Makes the target race more bestial and connected to animals. When adjacent to a friendly Animal or Cavalry unit, they are granted:
|
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Tome of Sanctuary | 5 | ![]() |
450 | Gives the target race divine protection, granting them: |
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Tome of Amplification | 4 | ![]() |
250 | Makes magic begin to flow through the veins of the target race, granting them:
|
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Tome of Rock | 2 | ![]() |
150 | Makes rock growths develop on the target race, granting them:
|
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Tome of the Cold Dark | 6 | ![]() |
350 | Makes winter run through the target race's veins, granting them: |
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Tome of the Golden Realm | 8 | ![]() |
450 | Makes the target race gain an affinity for gold, granting them:
|
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Tome of the Doomherald | 4 | ![]() |
250 | Makes the target race become living morale siphons, making their attacks: |
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Tome of Glades | 3 | ![]() |
250 | Makes the target race one with the forest, granting them:
|
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Tome of Warding | 3 | ![]() |
150 | Inscribes magical wards onto the target race, granting: |
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Tome of Revelry | 4 | ![]() |
250 | Overwhelms the target race with an intense fervor, granting them: |
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Tome of Chaos Channeling | 7 | ![]() |
450 | Makes the target race the embodiment of fire, granting them:
|
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Tome of the Horde | 2 | ![]() |
150 | Makes the target race smaller and more numerous, granting them:
|
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Tome of Transmutation | 6 | ![]() |
350 | Transmutes the target race's skin into steel, granting them: |
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Tome of Vigor | 6 | ![]() |
350 | Makes the target race grow in mass and stature, granting them:
This transformation is incompatible with Spawnkin. |
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Tome of Pandemonium | 6 | ![]() |
350 | Turns the target race into a conduit for chaotic energies, granting them:
|
Spell Victory[edit | edit source]
Spell | Upkeep | Description |
---|---|---|
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Channel the Age of Astral to reach the Magic Victory. While channeling:
|
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Channel the Age of Chaos to reach the Magic Victory. While channeling:
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Channel the Age of Materium to reach the Magic Victory. While channeling:
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Channel the Age of Nature to reach the Magic Victory. While channeling:
|
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Channel the Age of Order to reach the Magic Victory. While channeling:
|
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Channel the Age of Shadow to reach the Magic Victory. While channeling:
|
Strategic: Strategic spells[edit | edit source]
Spell | Casting cost | Operation point cost | Description |
---|---|---|---|
Recall Ruler Recall Ruler | ![]() |
80 | Return target Army with your Ruler to your Throne City. |
Wizard Tower: Teleportation Circle Wizard Tower: Teleportation Circle |
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120 | Return target Army to Throne City |
Summon spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|
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Tome of Nature's Wrath | 8 | ![]() |
400 | Target a province with forest:
|
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Tome of the Demon Gate | 7 | ![]() |
150 | Target one of your ![]() |
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Tome of the Demon Gate | 7 | ![]() |
60 | Two Fiend units of the same Tier in the target army fight each other. One dies and the other transforms into a Fiend with a Tier one level higher than before. |
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Tome of Chaos Channeling | 7 | ![]() |
400 | Summons a full army of random non-Scout Tier I units that can be produced in a city on the target hex. |
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Tome of the Eternal Lord | 9 | ![]() |
200 | Summons a full army stack of low-Tier Undead units onto a target world hex. |
Summon Astral Serpent | Tome of Summoning | 6 | ![]() |
150 | Summons an Astral Serpent, a Fighter Unit that can teleport into the front lines in an explosive manner. |
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Tome of the Chaos Lord | 8 | ![]() |
300 | Target city loses 2 ![]() |
Summon Banshee | Tome of the Doomherald | 3 | ![]() |
150 | Summons a Banshee, a vengeful spirit that lowers morale and weakens enemies with its piercing wails. |
Summon Chaos Eater | Tome of Pandemonium | 5 | ![]() |
200 | Summons a Chaos Eater, a close-range Battle Mage Unit that thrives on eating negative status effects. |
Summon Copper Golem | ![]() |
60 | Summons a Copper Golem, a Tier I Polearm Unit. | ||
Summon Entwined Protector | Tome of Glades | 4 | ![]() |
150 | Summons an Entwined Protector, a Shield Unit with healing abilities. |
Summon Entwined Thrall | Tome of Roots | 2 | ![]() |
60 | Summons an Entwined Thrall, a poisonous and plantlike creature. |
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Tome of Vigor | 5 | ![]() |
150 | Summons a random Tier III Animal unit onto target location. |
Summon Gremlin | Tome of Mayhem | 3 | ![]() |
100 | Summons a Gremlin onto the target world hex. This unit is a disruptive and fiendish Skirmisher Unit. |
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Tome of Nature's Wrath | 8 | ![]() |
300 | Summons the Horned God, a Tier V Mythic Unit with potent summoning abilities. |
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Tome of the Horde | 2 | ![]() |
60 | Summons a random non-Scout Tier I unit that can be produced in a city on the target hex. |
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Tome of Pyromancy | 1 | ![]() |
60 | Summons a Lesser Magma Spirit on target hex. |
Summon Lesser Snow Spirit Summon Lesser Snow Spirit | Tome of Cryomancy | 2 | ![]() |
60 | Summons a Lesser Snow Spirit, a Skirmisher Unit with attacks that inflict Frozen. |
Summon Lesser Stone Spirit | Tome of Rock | 2 | ![]() |
60 | Summons a Lesser Stone Spirit, a Fighter Unit with good defenses. |
Summon Lesser Storm Spirit | Tome of Evocation | 2 | ![]() |
60 | Summons a Lesser Storm Spirit on target hex. |
Summon Lightbringer Summon Lightbringer | Tome of the Beacon | 4 | ![]() |
100 | Summons a Lightbringer Battle Mage Unit that can temporarily convert other units to your cause. |
Summon Living Fog | Tome of Oblivion | 7 | ![]() |
200 | Summons a Living Fog unit onto the target world hex. |
Summon Mirror Mimic | Tome of the Astral Mirror | 7 | ![]() |
200 | Summons a Mirror Mimic, a Mythic Unit that can take the form of other units, gaining their abilities and healing themselves. |
Summon Nymph | Tome of Fertility | 4 | ![]() |
150 | Summons a Nymph onto the target world hex. |
Summon Phantasm Warrior | Tome of Warding | 1 | ![]() |
60 | Summons a Phantasm Warrior, a Shield Unit that strikes with ![]() |
Summon Phase Beast | Tome of Teleportation | 5 | ![]() |
200 | Summons a Phase Beast onto the target world hex. |
Summon Reaper | Tome of the Reaper | 8 | ![]() |
200 | Summons a Reaper, a Mythic Unit that can instantly kill units and empowers your Undead. |
Summon Snow Spirit | Tome of the Cold Dark | 5 | ![]() |
150 | Summon a Snow Spirit, a Skirmisher Unit with attacks that inflict Frozen. |
Summon Stone Spirit | Tome of Terramancy | 6 | ![]() |
150 | Summons a Stone Spirit, a Tier III fighter unit. |
Summon Watcher | Tome of Scrying | 3 | ![]() |
100 | Summons a Watcher, a Battle Mage Unit with increased vision capabilities. |
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Tome of Beasts | 2 | ![]() |
60 |
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Summon Wind Rager | Tome of Winds | 4 | ![]() |
100 | Summon a Wind Rager, a fast and disruptive Fighter Unit |
Summon Zealot Summon Zealot | Tome of Zeal | 1 | ![]() |
60 | Summons a Zealot onto the target world hex. A Zealot is a reckless Fighter Unit that is advantageous against Condemned units. |
Sustained City spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Upkeep | Description |
---|---|---|---|---|---|---|
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Tome of Amplification | 4 | ![]() |
60 | ![]() |
Target friendly city gains: |
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Tome of Enchantment | 2 | ![]() |
60 | ![]() |
Target friendly city has:
|
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Tome of Paradise | 8 | ![]() |
200 | ![]() |
Target City gains: |
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Tome of Sanctuary | 5 | ![]() |
80 | ![]() |
Target friendly City, friendly units in the Domain gain: |
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Tome of the Beacon | 3 | ![]() |
60 | Units recruited through Rally of the Lieges from the target Vassal have Faithful.
Target Vassal city grants the player +5 | |
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Tome of Cycles | 6 | ![]() |
120 | ![]() |
Is cast on a friendly city. All battles that take place in this city's domain gain Cycle of Seasons, granting a different effect each battle turn in the following order: |
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Tome of the Great Transformation | 5 | ![]() |
50 | ![]() |
Target friendly city: |
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Tome of Paradise | 7 | ![]() |
150 | ![]() |
Target friendly city starts altering terrain to Grasslands at 1 Province per ![]() |
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Tome of Faith | 1 | ![]() |
45 | Allegiance with target Free City increases 30% faster. | |
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Tome of Zeal | 2 | ![]() |
45 | For 3 ![]() | |
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Tome of Oblivion | 8 | ![]() |
200 | ![]() |
Target friendly City. Any battle in the Domain of the City now has the Fog of Insanity battle enchantment, which causes enemies to have a base 10% chance of gaining Insanity every ![]() |
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Tome of Paradise | 8 | ![]() |
200 | ![]() |
Target city gains:
|
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Tome of Chaos Channeling | 8 | ![]() |
100 | ![]() |
Targets a city, and whenever you fight in that domain, a Gremlin is summoned next to one of your units every ![]() Up to 5 Gremlins can be summoned per battle. |
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Tome of Transmutation | 5 | ![]() |
100 | Target friendly city converts their ![]() ![]() ![]() ![]() ![]() |
Sustained World spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Upkeep | Description |
---|---|---|---|---|---|---|
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Tome of the Astral Mirror | 7 | ![]() |
150 | ![]() |
Units and Cities you control gain +7 Vision Range. |
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Tome of Astral Convergence | 8 | ![]() |
120 | ![]() |
Terraforming spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Upkeep | Description |
---|---|---|---|---|---|---|
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Tome of the Demon Gate | 8 | ![]() |
120 | In target Province and adjacent Provinces: | |
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Tome of Glades | 3 | ![]() |
45 | Adds Forest feature to target friendly or unowned province. Turns into Mushroom Forest Underground.
Doesn't work on Mountains, Desolate, Lava or Ice terrain. | |
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Tome of Nature's Wrath | 7 | ![]() |
120 | Target enemy Province that doesn't contain an Ancient Wonder:
| |
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Tome of Terramancy | 5 | ![]() |
80 | In target Province: | |
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Tome of the Cold Dark | 5 | ![]() |
80 | Target Province:
| |
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Tome of the Cold Dark | 6 | ![]() |
120 | ![]() |
Target friendly city starts altering terrain to Arctic at 2 Provinces per ![]() |
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Tome of the Crucible | 7 | ![]() |
150 | Target enemy Province that doesn't contain an Ancient Wonder:
| |
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Tome of Fertility | 3 | ![]() |
45 | Adds grasslands feature to target friendly province. Works on Desolate terrain. Turns into Fungus Fields Underground.
Doesn't work on Mountains or Ice terrain. |
Unit Enchantment[edit | edit source]
Spell | Tome | Tier | Requirements | Casting cost | Operation point cost | Description |
---|---|---|---|---|---|---|
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Tome of Transmutation | 6 | ![]() |
120 | Once per ![]() ![]()
| |
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Tome of Amplification | 2 | ![]() |
90 | Makes base Physical Ranged attacks of enchanted units deal: | |
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Tome of Artificing | 3 | ![]() |
80 | Grants enchanted units:
| |
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Tome of Glades | 4 | ![]() |
90 | Grants enchanted units:
| |
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Tome of Revelry | 3 | ![]() |
80 | Grants enchanted units:
| |
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Dark | 3 | ![]() |
90 | Grants non-Dark units:
| |
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Tome of the Arch Mage | 9 |
|
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180 | Grants enchanted units:
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Tome of the Doomherald | 4 | ![]() |
80 | Grants enchanted units: | |
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Tome of Chaos Channeling | 8 | ![]() |
160 | Whenever another unit dies in battle, grants enchanted units: | |
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High | 3 | ![]() |
80 | Grants non-High units:
| |
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Tome of Vigor | 6 |
|
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100 | Makes enchanted units:
|
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General Research | 1 | ![]() |
70 | Grants +2 Vision Range on the World Map. | |
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Tome of the Creator | 10 |
|
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200 | Grants enchanted units:
|
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Tome of the Great Transformation | 6 | ![]() |
120 | Grants enchanted units:
| |
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Tome of Pyromancy | 2 | ![]() |
80 | Grants base Physical Ranged attacks of enchanted units: | |
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Tome of Devastation | 6 | ![]() |
160 | Grants enchanted units:
| |
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Tome of Devastation | 6 | ![]() |
160 | Grants Magic attacks of enchanted units:
| |
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Tome of the Goddess of Nature | 9 |
|
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200 | Enchanted units gain:
|
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Tome of Amplification | 3 | ![]() |
80 | Grants enchanted units:
| |
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Tome of Cryomancy | 2 | ![]() |
80 | Makes base Physical Ranged attacks of enchanted units deal: | |
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Tome of Cryomancy | 2 | ![]() |
80 | Makes base Melee attacks of enchanted units deal: | |
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Tome of Scrying | 4 | ![]() |
90 | Makes base attacks of enchanted units:
| |
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Tome of Pandemonium | 5 | ![]() |
120 | Grants base Magic attacks of enchanted units:
| |
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Tome of the Inquisition | 4 | ![]() |
90 | Grants enchanted units:
| |
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Tome of Subjugation | 6 | ![]() |
70 | Grants enchanted units: | |
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Tome of Sanctuary | 5 | ![]() |
100 | For enchanted units:
| |
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Tome of Zeal | 2 | ![]() |
80 | Grants enchanted units: | |
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Tome of Evocation | 2 | ![]() |
80 | Makes base Melee attacks of enchanted units: | |
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Tome of Evocation | 1 | ![]() |
80 | Makes base Magic attacks of enchanted units: | |
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Tome of Mayhem | 3 | ![]() |
90 | Makes base attacks of enchanted units:
| |
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Tome of the Crucible | 8 | ![]() |
160 | Makes base Physical Ranged attacks of enchanted units: | |
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Tome of the Beacon | 4 |
|
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100 | Grants enchanted units:
|
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Tome of the Astral Mirror | 8 | ![]() |
160 | Makes enchanted units: | |
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Tome of Necromancy | 3 | ![]() |
90 | Grants attacks of enchanted units:
| |
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Tome of Teleportation | 6 | ![]() |
120 | Grants enchanted units:
| |
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Tome of Roots | 2 | ![]() |
90 | Makes base Physical Ranged attacks of enchanted units: | |
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Tome of Roots | 1 | ![]() |
90 | Makes base Melee attacks of enchanted units: | |
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Barbarian | 3 | ![]() |
90 | Grants non-Barbarian units:
| |
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Tome of Cycles | 6 | ![]() |
120 | Makes base Physical Ranged and Magic attacks of enchanted units: | |
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Industrious | 3 | ![]() |
90 | Grants non-Industrious units:
| |
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Mystic | 3 | ![]() |
90 | Grants non-Mystic units:
| |
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Tome of Pyromancy | 2 | ![]() |
80 | Makes base Melee attacks of enchanted units deal: | |
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Tome of Enchantment | 2 | ![]() |
70 | Grants Physical Ranged attacks of enchanted units:
| |
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Tome of Artificing | 4 | ![]() |
90 | Grants enchanted units:
| |
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Feudal | 3 | ![]() |
90 | Grants non-Feudal units:
| |
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Tome of Souls | 2 | ![]() |
80 | Grants enchanted units:
| |
Spell-Tempered Shields Spell-Tempered Shields | Tome of Enchantment | 1 | ![]() |
70 | Grants enchanted units:
| |
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Tome of Faith | 2 | ![]() |
80 | Grants enchanted units:
| |
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Tome of Warding | 1 | ![]() |
70 | Makes Support abilities of enchanted units:
| |
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Tome of Enchantment | 2 | ![]() |
80 | Grants base Melee attacks of enchanted units:
| |
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Tome of Supremacy | 8 | ![]() |
160 | For enchanted units: | |
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Tome of the Eternal Lord | 9 | ![]() |
75 | Grants base Magic attacks of enchanted units:
| |
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General Research | 1 | ![]() |
70 | Grants enchanted units:
| |
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Tome of Winds | 3 | ![]() |
90 | Grants enchanted units:
|
World spells[edit | edit source]
Spell | Tome | Tier | Casting cost | Operation point cost | Upkeep | Description |
---|---|---|---|---|---|---|
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Tome of Astral Convergence | 7 | ![]() |
150 | Target enemy Province that doesn't contain an Ancient Wonder:
| |
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Tome of the Arch Mage | 9 | ![]() |
200 | Makes your leader teleport to the target world hex. | |
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Tome of the Great Transformation | 5 | ![]() |
80 | Targets a resource node in your domain: | |
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Tome of the Goddess of Nature | 9 | ![]() |
200 | ![]() |
All forests grant Vision on the World Map. |
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Tome of Pandemonium | 6 | ![]() |
120 | Target enemy city:
|